Need.For.Speed.Undercover-RELOADEDInformation:QUOTE
When
we last had a look at Need for Speed Undercover, it was during a visit
to the EA booth at last month's Tokyo Game Show. While the relative
sanity of EA offered a nice, reassuring slice of home amid the
Katamari-rolling cosplayers and broomstick-riding arcade machines, the
demo we saw gave us only a quick peek at what this open-world racer
will deliver when it's released on November 18. Recently, though, we've
spent some time with the first several hours of Need for Speed
Undercover to explore some of the things you can do once you go
undercover in the Tri-City Bay with little more than a police badge and
some sweet driving skills to your name.
Police are back, and more tenacious than ever.
One
of the coolest things Undercover has going for it is a very thin, often
nonexistent line between theatrics and gameplay, and that's evident
from the very beginning. The intro cinematic shows a Nissan 370Z
leading a frantic police chase. Quick and stylized camerawork shows the
freeway chase from all angles, but suddenly the camera swings behind
the car and you're thrust into the driver's seat when you were just
about ready to grab another handful of popcorn. The only way to evade
the police is to put enough distance between you and them so that you
can lie low for a while and see your wanted level creep low enough for
an escape. But it's not easy: The police in Undercover are a tough
bunch who will create roadblocks, lay spike strips, and follow you
headlong into oncoming traffic and the narrowest alleys if need be. But
they also have a human side, and you can hear their excellent chatter
through the radio that reacts contextually to the maneuvers and acts of
destruction you pull off.
Once you complete this introductory
chase scene, you're given your first taste of the game's video
cutscenes. This intro sequence shows two police officers discussing an
underground criminal racing club with possible links to an
international smuggling ring. Actress Maggie Q plays a police inspector
who has come up with the idea to plant an undercover cop deep into this
group of thugs, which is where you come in. The rest of the game's
cinematics--which are of the low-light, quick-cut style you'd find in a
show like 24--tell the story of your progression through the ranks of
this auto enthusiast club, and they tend to straddle the line between
Hollywood cop films and the delightfully cheesy Need for Speed
full-motion videos of old.
Making your way through the game's
story missions requires you to build up your wheelman level, which can
be done in a variety of ways. You can add points by just cruising
around the open-world Tri-City Bay setting and performing heroic
driving maneuvers, which is developer Black Box's term for driving on
the distant edge of safety without quite falling off. Full-speed 180s,
powerslides, nitrous drifts, and brakestands are a few of the heroic
driving maneuvers that can be done to add wheelman rep points. This
also has the side benefit of giving you driver skills, which increase
your abilities with a car outside the usual garage modifications done
to the cars themselves.
You can collect new cars by earning money through events or winning them in pink slip races.
Another
important means of increasing your wheelman level is participating in
the dozens of side missions scattered throughout the Tri-City Bay.
Events include basic races like Sprint and Circuit, exercises in
destruction like Cost to State and Cop Takeout, and one-on-one races
like Outrun and Highway Battle. You can also do jobs for car thieves,
which require you to take a hot car to a chop shop while outrunning a
legion of angry cops, all while making sure you don't damage the car
too much. Accessing these events is as simple as hitting up on the D
pad to access your GPS map, or hitting down on the D pad to jump
straight into the nearest available event. This system of accessing
events means you can spend almost zero downtime between the events or
take all the time in the world if you want to.
Pulling up the
GPS map also gives you access to nearby auto shops--but only once
you've befriended the criminal types necessary to gain access to these
establishments. Once you get them on your map, you can pop in to
customize your car in numerous ways. There's the layman's quick
upgrade, where you can choose to upgrade power or handling, the more
detailed upgrade packages that let you improve things like drivetrain
and forced induction, and some tuning sliders that let you customize
those parts you've already purchased. In addition to these options, you
can add custom paint and vinyl jobs to your car, purchase aftermarket
body mods, or just buy a new car altogether with the cash you've earned
in events. Your options in the latter category include the modest Ford
Focus ST all the way up to the slightly more upscale Bugatti Veyron
16.4 (zero to 60 in 2.46 seconds).
Anyone new to the world of
racing games should find Need for Speed Undercover to be a relatively
accessible experience. The handling of the cars is on the forgiving
side, events never achieve frustrating status, and police chases are
grueling but totally winnable with enough patience and clever
route-taking. You can also tip the odds in your favor in both police
chases and street races by using pursuit breakers, which are
essentially booby traps you can trigger to sabotage competitors. For
example, driving through a billboard stand might send the signage
toppling onto those tailing you, while clipping a stand holding up
concrete pipes could create a similar result.
ScreenShots:CODE
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Videos:CODE
http://www.gamespot.com/pc/driving/needforspeedundercover/videos.html?mode=all
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